GF Recovery Medicine allows GFs to recover. Location: Where to find this enemy. Diamond Armor is a type of Armor. This is a page on the item Diamond Armor from the game Final Fantasy VIII Remastered (FF8, FFVIII). It can be bought for 12,000 gil at Nikeah, South Figaro, Kohlingen, and Thamasa in the World of Ruin, or stolen from Devoahan and Cloudwraith. In addition to being gorgeously wrought, it is also a highly durable piece of armor. For information on this item's effect, where it can be found, and more, please read on. Star Fragment: GF learns SumMag +20% ability. As well, where do you have the best odds of encountering a Snow Lion? These armors have been known since ages ago for their durability, but the diamonds used to create one and the general difficulty of crafting them made these armors rare and expensive. It provides the most protection points, and has the highest Durability of all armor. Vous avez beau être à un niveau élevé et avoir des GF puissantes, vous n’irez pas loin si vous n’avez pas le bon équipement. © 1999, 2019 SQUARE ENIX CO., LTD. All Rights Reserved. Card Mod: Seifer; Character Abilities. When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had. At the end of the battle, you'll obtain the Diamond Armor that Red Giant had equipped, which teaches a GF the GFHP+40% ability. Many weapons and pieces of armor have been created with diamond in this world, but their high value commands an exceptionally high price. If you rely on Summons for your offense, these items will come in very handy, but if not you probably won't use them much. The above tooltip code may be used when posting comments in the Eorzea Database, creating blog entries, or accessing the Event & Party Recruitment page. Tooltip code copied to clipboard. Page; Discussion; Edit; History; Talk; Contributions; Create account; Log in; Item#21534. Item. Three Stars x3: Comments Remove this ad - Subscribe to Premium. Body. The Seifer Card can first be acquired very early on during Disc 1 just before you leave on your first mission as a SeeD. The amount of experience yielded by defeating this monster, expressed as a base amount plus a modifier based on the monster's relative level; experience is split evenly among all surviving party members, and a separate split of the total is made for all equipped Guardian Forces; if the party runs from a battle, they still earn experience proportional to how much damage they dealt to the enemies; the character who registers the final blow on an enemy receives a bonus to experience, The amount of ability points yielded by defeating this monster; ability points beyond those needed to learn a GF's next ability are not carried over, Whether this monster is flying and/or undead; flying monsters are immune to earth damage; undead monsters are damaged by curing spells and healed by drain effects (the caster is harmed instead), The range of levels which this monster may appear at; the monster's level is determined by the average level of the members of your party, within this range, The range of hit points which this monster may have; the exact number is based on the monster's level, The range of strength which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of vitality which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of magic which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of spirit which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of speed which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of evade which this monster may have; the exact number is based on the monster's level; numbers shown in, The elements that this monster takes extra damage from, The items that may be dropped by this monster at any level less than 20; the items are listed in order of rarity: common, uncommon, rare, very rare; note that certain monsters use a level range less than 30 or 35 rather than 20, The items that may be dropped by this monster at any level between 20 and 29 (inclusive); the items are listed in order of rarity: common, uncommon, rare, very rare; for monsters with a non-standard level range, this may instead consist of levels 30–39 or 35–44, The items that may be dropped by this monster at any level greater than 29; the items are listed in order of rarity: common, uncommon, rare, very rare; for monsters with a non-standard level range, this may instead by any level greater than 39 or 44, The sequence of menu abilities that must be used to complete this refine formula; each step in a sequence uses all of the results from the previous step, The number of this item, spell, or card that is consumed by this formula, The item, spell, or card that is consumed by this formula, The number of this item or spell that is created by this formula, The item or spell that is created by this formula, Monsters: Which drop Diamond Armor – 1 shown, Refine Formulas: Yielding Diamond Armor – 3 shown, Refine Formulas: Consuming Diamond Armor – 8 shown.